Bring To Light
In Bring To Light, the player travels deep underground looking for their escape after being trapped underground in a freak subway train crash. A story unfolds that shows the player that there is something bigger at the center of it all. Players must travel through creepy environments, sneak around dangerous beasts and solve light based puzzles to uncover the mystery of Bring To Light.
Company: Red Meat Games
Platforms: PC, (VR) Oculus / Vive , PS4 , XboxOne
Release Dates: July 2018 (PC, Oculus , Vive) , November 2019 (PS4), TBD (Xbox One)
On Bring To Light, I had the following involvement:
Company: Red Meat Games
Platforms: PC, (VR) Oculus / Vive , PS4 , XboxOne
Release Dates: July 2018 (PC, Oculus , Vive) , November 2019 (PS4), TBD (Xbox One)
On Bring To Light, I had the following involvement:
- Created some of the environment layouts and general level design.
- Created and balanced the majority of the puzzles.
- Over saw the implementation of the VR version of the game.
- Only tester on the PS4/Xbox One versions of the game.
- Managed the PS4 Submission Process.